This Is The Order: A review

A few months ago, I received a black, A4 plastic envelope through the post. The envelope was heavy and looked quite ominous. You don’t get black plastic envelopes through the post every day.

This Is The Order
This Is The Order

Inside was a magazine. A magazine that was rather thick and could quite easily pass as a softbacked book. This Is The Order. Issue 03.

For a few minutes I wondered why I had received this book. The quality of its design proved that it wasn’t just a random mailshot. And then, having taken a look at the following pages, I realised it was from the makers of Relentless. Yes, the energy drink. I remembered that I had signed up for something on their website months previously about receiving a magazine. I expected a few pages of token information about their products with some half hearted stories about something to do with energy. I was quite clearly mistaken.

The front cover itself was enough to pique my interest.

Raised bars on the cover help provide a tactile feel.
Raised bars on the cover help provide a tactile feel.

As the introduction on the first page explained, this issue was all about sound and to promote that, their cover employed a series of raised bars that, when someone ran their fingernail over them, produced a sound that reflected a different music beat.

Each column of bars represents a different beat.
Each column of bars represents a different beat.

I can’t say that the bars truly reflected any sort of beat you’d hear with actual musical instruments, but certainly the experiment and the implementation of the cover made me smile and made me explore the magazine further.

As mentioned, the first page details the front cover, while on the opposite page, there is a fantastic illustration, complete with gold overlays.

Fantastically detailed illustration. One of the first things you see when you open the magazine.
Fantastically detailed illustration. One of the first things you see when you open the magazine.

Relentless’s style is one of exaggeration. On all of their marketing materials and indeed on their drinks cans themselves, it’s always designed with a sense of “You are everything. This is amazing. We are beautiful”. I’ve never really been able to tell if it’s tongue in cheek or not. Whether they’re serious about or not, the design and tone of voice they employ is fantastic and I’ve always been a fan of it.

Throughout the rest of the magazine, the design changes according to whatever is being discussed on that page. It doesn’t feel like the magazine has an overall style, but rather, has many styles suited to the content on that page. Usually, I hate this because it makes everything feel disjointed, but when the magazine is all about freedom and expression, I can understand how and why it works here.

Another great piece of artwork, this time 3D.
Another great piece of artwork, this time 3D.

Nowhere in this magazine is Relentless mentioned. In fact, the only way you can tell this is produced by them is their trademark serif typography and overexaggerated style. Nowhere in this magazine do they refer to anything product-related or anything that gives you a sense that they’re trying to shift a few units of their products. Instead, the magazine focuses solely on what their product is meant to stand for.

Digression

Businesses seem much more open to doing this in the last few years with the likes of Nike now a lifestyle, not a brand. My favourite example of this sort of “values before product” advertising was earlier this year in the form of a short film by Spike Jonze, funded by Absolut Vodka entitled I’m Here. At the heart of it, it is a simple story about what you will do for someone you love more than anything. It doesn’t promote Absolut or feature the product. The only place you’re likely to find any sort of branding is a small footnote at the bottom of the film’s website.

At 30 minutes long and with a top director, this isn’t just a quickly whipped together production to cash in and sell some vodka. While Jonze can be credited with actually making the film look as it does, Absolut can be credited with wanting to spend such a large amount of cash on something that doesn’t tell people to buy their product. Instead, it tells people to buy their lifestyle. Their values. In other words, you don’t need to tell someone to buy x product. If you can get them to believe in your values, they will always choose your product over another.

End digression

Promotion for "Lives of the artists"
Promotion for "Lives of the artists"

Throughout the magazine, their are double page spreads promoting “Lives of the Artists”, a documentary produced for Relentless about people with a creative passion. The shots they use to promote the documentary are fantastic.

With the full page photos and designs comes the smaller, less often noticed page devices. Like the larger pieces of design throughout the magazine, these smaller pieces seem well thought out and really add to the overall experience of reading the magazine.

Small page devices help make the magazine stand out more.
Small page devices help make the magazine stand out more.

The same can be said of some of the typography used throughout the magazine, with its less often used ligatures.

Rarer ligatures in use.
Rarer ligatures in use.

My favourite page in the book is towards the middle. While the preceeding page is an article, the page after is a fantastic double page spread of an amazing ceiling. Because its full page with full page, you can really appreciate the beauty of the ceiling.

My favourite page.
My favourite page.

As mentioned, the magazine does a really great job of presenting information in a readable, but visually appealing way, using extra background textures and details to frame the content.

Information is laid out legibly and still manages to be visually interesting.
Information is laid out legibly and still manages to be visually interesting.
Visually appealing without the need for paragraphs of text.
Visually appealing without the need for paragraphs of text.

The emphasis on exploration of sound is found on one of the later pages in the magazine, which attempts to map London by how quiet a certain area is.

The silent map of London.
The silent map of London.

Additionally, there’s also pages which try to visualise sounds in different ways.

Visualisations of sound.
Visualisations of sound.
Visualisations of sound.
Visualisations of sound.

The last few pages of the magazine are dedicated to a short comic, beautifully drawn, that details the story of Paganini, a violinist. It’s a really nice way to end the magazine and it feels as if it’s been thoughtfully added, rather than tacked on at the last moment.

The Paganini comic spans the last few pages of the magazine.
The Paganini comic spans the last few pages of the magazine.

IMG_7904

The last frame, on the last page of This Is The Order.
The last frame, on the last page of This Is The Order.

This is the Order is a fantastic magazine, one which certainly caught me by surprise. I’m looking forward to receiving the next issue.

The Sound of Batman

The comicbook creation of Batman has had multiple remakes over the years; The camp original TV series of the 60’s, the 1989 film debut Batman (and it’s three sequels), the 1992 animated series and the 2005 reboot Batman Begins (and it’s 2008 sequel). With each remake of the franchise has come with a completely new look and feel and with it, a new sound.

It’s interesting that none of the theme tunes for any of the Batman incarnations would suit any of the others. They are all unique to their own series or film, but each time, they have become well known and easily recognisable. The 1960’s theme tune is easy to distinguish from the 1989 Batman film.

Perhaps most importantly is how the Batman theme has evolved and how it was scrapped altogether with the reboot of the franchise in 2005. In 1989, composer Danny Elfman created one of the most recognisable theme tunes for Batman, which solidified its place in history at the time as the fifth best selling movie of all time.

The theme was remixed but reused with all three of the Batman sequels. It became iconic. It became Batman. So, it was quite a shock to Batman fans everywhere when it was discovered that the theme would not be included in 2005’s Batman Begins. Indeed, Danny Elfman was not invited to produce the soundtrack for the reboot, but instead, the world’s most reknowned composer, Hans Zimmer was.

While the instantly recognisable theme was no longer to be found in the Batman Begins soundtrack. Infact, there isn’t a strong theme at all for the film. In an interview with Hans Zimmer, he explains why and how The Dark Knight, the sequel to Batman Begins will have one:

There is a big Batman theme which I was playing with for the last one, but I always felt the character hadn’t earned it yet, so I just want to go and play around, and I now want to go and complete that theme, so that’s part of the idea. I felt I had a good start, and now it would be really nice to develop that world a little further. (Zimmer, H. (2007) Comingsoon.net)

Due to the film’s darker, more realistic nature, perhaps a theme tune was not as neccessary as in other Batman films. As Zimmer describes, in this film, Batman has not progressed to the point where he is a true superhero and as such, is not deserving of a superhero theme. However, what Zimmer manages to get across is a completely new idea to the Batman franchise and one that director Christopher Nolan wanted for the film as well. Although no theme tune is truly present, what is present is the overwhelming sound of bats. Soundtrack reviewer Matt Scheller explains:

The album opens with “Vespertilio”- a very percussive piece that utilizes rhythmic pounds that simulate a giant bat flapping its wings. These bat-flaps are reoccurring throughout the CD. (Scheller M. (June 27th 2005) Soundtrack.net)

The flapping of bat wings is emphasised to the point where it becomes overwhelming and disturbing in some of the tracks found in the score. It’s clear when listening to this soundtrack compared with Danny Elfman’s soundtrack for Batman that this is based more on darkness and fear than strength and determinism as with Elfman’s soundtrack, as Matt Scheller explains:

A central theme of the film is fear. “Artibeus” and “Tadarida” contain moments that sound as though they belong in a horror film- perfect to reflect the theme of fear. Whispers and dark ambient textures are heard as sudden frantic high pitched strings come into play to give audiences an extra jump. These moments of terror are matched against The Scarecrow’s evil doings in the film. (Scheller M. (June 27th 2005) Soundtrack.net)

Batman will always have a place in film, but with the constant reinvention of the character has come regeneration of the music too. With the replacement of the main theme tune and with the upcoming new theme to The Dark Knight, it is clear that Batman is strong enough to stand a complete redesign.

Video Games Live

It’s a sure sign of progression when there is finally a concert to celebrate the amazing work that goes into so many video game soundtracks.

Founded in 2002 by Tommy Tallarico and Jack Wall, Video Games Live is best summed up on its own website:

An immersive event created by the game industry featuring the best game music performed by top orchestras and choirs combined with synchronised lighting, video, live action and audience interactivity. The first and most successful video game concert tour in the world.

There are so many video games which have beautiful soundtracks to accompany them in today’s games that it is only fitting that they get the exposure they deserve. By playing such soundtracks in a concert environment, it gives more people a chance to experience classical music in a whole new way.

Because the majority of people who will attend the concerts have already played the video games which the music is a part of, the concert as a whole feels recognisable. It is a comfortable environment in which to emphasise a new part of someone’s favourite video game. And the music is not just for gamers.

Video Games Live appeals to ALL audiences! Because of the overall nature of our show, we appeal to gamers and non-gamers alike. During our shows in 2005 we attracted mothers, grandmothers & girlfriends as well as groups of friends coming together to celebrate the amazing industry of video games…We get many letters and responses from grandmothers or moms who say things like “Wow! I never knew the video game industry was this incredible! I understand why my children are so into this stuff now. I get it! I had no idea!.” That for us is the biggest pay-off of all. Not only turning on gamers to the culture of live symphonies, but also turning on the non-gamer to the video game industry as a whole. It’s always been one of our biggest goals. (videogameslive.com)

While younger generations are attracted to video games via the visuals and in turn introduced to new music via the soundtracks, older generations may be attracted to games via the soundtracks. A soundtrack can effectively communicate what the game could be about without a person ever having to know what game it comes from. On Video Games Live, The London Times writes:

As the show began, it became apparant that this was ground-breaking multimedia entertainment; enough to impress even the most fanatical gamers present. (Cotterell, L. (November 26th, 2007) The London Times)

When music is combined with appropriate visuals – even if the visuals aren’t the videogame itself – it creates an entirely new experience for the listener because not only are they listening to the music, but the visuals help create new visual markers in the listener’s mind. A clash of cymbals might be accompanied by a flash of light, while a soft piano might be accompanied by subtle changes in the colour of light. These visual clues may not be part of any video game, but will undoubtedly reflect the same kind of themes used within them.

Video Games Live is something that will be seen more of in the future as it starts to gain more momentum and exposure. As has been said, Video Games Live is for all audiences, not just gamers and this is what will see it grow and grow.

Convincing the entire family to attend a concert performed by a symphony orchestra may be an impossible task. But, what if you could tell the kids and grandkids that Mario…and Master Chief… would be the guests of honour during the performance? (Mitman, H. (n.d.) The Trend)

The Soundtrack of Bioshock

Bioshock’s soundtrack is perhaps one of the most powerful game soundtracks I’ve heard – And I’ve never even played the game. Although the game itself recieved numerous excellent reviews, the sound design did too.

In particular, Bioshock’s theme tune, “The Ocean on His Shoulders” sounds so ethereal and emotional that it’s so easy to enjoy it as a piece of music in its own right without ever having to have played the game or know what it’s about. Most of the tracks are composed using a full live orchestra, rather than digitally created, which makes the music sound all the more epic and movie-like.

Indeed, 2K Boston, the developers of the game felt that everyone should have the opportunity to listen to the soundtrack and decided to give it away as a free download.

In an interview with Garry Schyman, composer of the soundtrack, Music 4 Games asked what kind of emotional pallet he worked with:

As it turns out this game has a soul. Deep down there is a tragic and very sad aspect to it. After all it is the story of humanity’s quest for the age-old hope for utopia on earth (or under the sea in this case) and its utter failure. So besides writing scary or eerie music, I wrote a very sad theme that gets to play every now and again. Otherwise one can imagine being in one of the scariest carnivals ever and trying to escape it; then writing music to match that.

The sadness really comes through in such tracks as the main theme and the “scariest carnival” aspect can be found in the fourth track, “The Docks”, which sounds like a ship swaying back and forward while carnival music is heard in the background. It’s done in such a way that it makes you feel like you’re in the mind of the main character, experiencing the horrors and dangers that are presented within the game.

I find that because the quality of the soundtrack is so high, I can happily listen to and enjoy it all of the way through. There aren’t many game soundtracks that can claim to do this. The score was so good that it won Best Original Score at Spike TV’s Video Game Awards.

BBC News Theme Tune

In 2003, the BBC commissioned David Lowe to recompose the BBC News theme tune. What he composed turned into one of the most iconic pieces of music on TV today. It is recognised around the world and stands out amongst other news theme tunes such as ITV News and Channel Four.

The theme is perhaps best described as something you’re more likely to hear on a dancefloor than a news programme and this is why it works so well. Themes such as ITV news and Channel Four’s rely on tried and tested trumpet to instill a sense of authority. A sense that you should take notice of what they have to say. BBC News chooses to remploy its iconic second-beep that it had when it started broadcasting, only this time, it’s accompanied by a modern dance beat. The two work incredibly well together to produce a progressive dance beat that has stood the test of time for the last five years.

The uniqueness of the theme has been mocked in the past for sounding too much like a dance beat, in particular by comedian Bill Bailey. In one of his sketches, he compares the theme to a “apocalyptic rave”.

The theme works so well because it progressively sounds more optimistic and people like to feel that even though the news will undoubtedly have so much bad news on it, there is still hope. The music communicates hope.